Love the vibes. Like text based age of empires through the eyes of a villager. I see great potential. As for criticism, the early game is just too slow. 10 sec per stick, picked up one at a time, 30 min in and still only the 1 worker juggling that with everything else. I think reducing the cooldown for the most basic tasks such as picking up sticks and stones, as well as increasing the day's length, would improve engagement tremendously. There's no reason it should take 10 in game days before we have a campfire. That said, I do still think it's a very nice game as it stands and hope to see it developed further. 👍
Thanks for the helpful advices for improvement. It makes sense and will be taken into account in further balancing. I'm very pleased that the first feedback for my first game is so motivating!
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Love the vibes. Like text based age of empires through the eyes of a villager. I see great potential. As for criticism, the early game is just too slow. 10 sec per stick, picked up one at a time, 30 min in and still only the 1 worker juggling that with everything else. I think reducing the cooldown for the most basic tasks such as picking up sticks and stones, as well as increasing the day's length, would improve engagement tremendously. There's no reason it should take 10 in game days before we have a campfire. That said, I do still think it's a very nice game as it stands and hope to see it developed further. 👍
Thanks for the helpful advices for improvement. It makes sense and will be taken into account in further balancing. I'm very pleased that the first feedback for my first game is so motivating!